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Dojo
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This is the complete list of members for Dojo.Netcode.DojoNetcodeObjectPool, including all inherited members.
| AddPrefab(GameObject prefab, int prewarmCount=0) | Dojo.Netcode.DojoNetcodeObjectPool | inline |
| GetNetworkObject(GameObject prefab) | Dojo.Netcode.DojoNetcodeObjectPool | inline |
| GetNetworkObject(GameObject prefab, Vector3 position, Quaternion rotation) | Dojo.Netcode.DojoNetcodeObjectPool | inline |
| GetPrefabAt(int idx) | Dojo.Netcode.DojoNetcodeObjectPool | inline |
| OnValidate() | Dojo.Netcode.DojoNetcodeObjectPool | inline |
| ReturnNetworkObject(NetworkObject networkObject, GameObject prefab) | Dojo.Netcode.DojoNetcodeObjectPool | inline |
| Start() | Dojo.Netcode.DojoNetcodeObjectPool | inline |