Dojo
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This is the complete list of members for Dojo.Netcode.DojoNetcodeObjectPool, including all inherited members.
AddPrefab(GameObject prefab, int prewarmCount=0) | Dojo.Netcode.DojoNetcodeObjectPool | inline |
GetNetworkObject(GameObject prefab) | Dojo.Netcode.DojoNetcodeObjectPool | inline |
GetNetworkObject(GameObject prefab, Vector3 position, Quaternion rotation) | Dojo.Netcode.DojoNetcodeObjectPool | inline |
GetPrefabAt(int idx) | Dojo.Netcode.DojoNetcodeObjectPool | inline |
OnValidate() | Dojo.Netcode.DojoNetcodeObjectPool | inline |
ReturnNetworkObject(NetworkObject networkObject, GameObject prefab) | Dojo.Netcode.DojoNetcodeObjectPool | inline |
Start() | Dojo.Netcode.DojoNetcodeObjectPool | inline |