Dojo
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Dojo.DojoConnection Member List

This is the complete list of members for Dojo.DojoConnection, including all inherited members.

ConnectNakama(string address="", string username="")Dojo.DojoConnectioninline
GetMeasuredRTT(IUserPresence user=default)Dojo.DojoConnectioninline
HasConnectedDojo.DojoConnection
HasJoinedMatchDojo.DojoConnection
IsClientDojo.DojoConnection
IsPlayerDojo.DojoConnection
IsServerDojo.DojoConnection
IsViewerDojo.DojoConnection
JoinNakamaMatch(string targetMatch="")Dojo.DojoConnectioninline
LeaveNakamaMatch(bool removeSelf=true, bool reset=true)Dojo.DojoConnectioninline
MatchAIPlayers (defined in Dojo.DojoConnection)Dojo.DojoConnection
MatchClientsDojo.DojoConnection
MatchIDDojo.DojoConnection
MatchLabelDojo.DojoConnection
MatchSelfDojo.DojoConnection
MatchServerDojo.DojoConnection
OnConnectionManagerReadyDojo.DojoConnection
OnJoinedMatchDojo.DojoConnection
OnLeftMatchDojo.DojoConnection
OnMatchPlayerJoinedDojo.DojoConnection
OnMatchPlayerLeftDojo.DojoConnection
OnRoleChangedDojo.DojoConnection
QueryActiveMatches()Dojo.DojoConnectioninline
QueryUserDisplayNames(IEnumerable< IUserPresence > users)Dojo.DojoConnectioninline
RegisterAIPlayers(List< string > aiPlayerNames)Dojo.DojoConnectioninline
RegisterSwitchRoleRule(Func< DojoNetworkRole, DojoNetworkRole, bool > checkFunction, string name="default")Dojo.DojoConnectioninline
RoleDojo.DojoConnection
SendStateMessage(long opCode, string message, IUserPresence target)Dojo.DojoConnectioninline
SendStateMessage(long opCode, ArraySegment< byte > message, IUserPresence target)Dojo.DojoConnectioninline
SendStateMessage(long opCode, string message, bool broadcast=false, IEnumerable< IUserPresence > targets=null)Dojo.DojoConnectioninline
SendStateMessage(long opCode, ArraySegment< byte > message, bool broadcast=false, IEnumerable< IUserPresence > targets=null)Dojo.DojoConnectioninline
SubscribeRemoteMessages(long opCode, Action< DojoMessage > callback, bool append=true)Dojo.DojoConnectioninline
SwitchRole(DojoNetworkRole targetRole)Dojo.DojoConnectioninline
UnsubscribeRemoteMessages(long opCode, Action< DojoMessage > callback)Dojo.DojoConnectioninline