This is the complete list of members for Dojo.DojoConnection, including all inherited members.
| ConnectNakama(string address="", string username="") | Dojo.DojoConnection | inline |
| GetMeasuredRTT(IUserPresence user=default) | Dojo.DojoConnection | inline |
| HasConnected | Dojo.DojoConnection | |
| HasJoinedMatch | Dojo.DojoConnection | |
| IsClient | Dojo.DojoConnection | |
| IsPlayer | Dojo.DojoConnection | |
| IsServer | Dojo.DojoConnection | |
| IsViewer | Dojo.DojoConnection | |
| JoinNakamaMatch(string targetMatch="") | Dojo.DojoConnection | inline |
| LeaveNakamaMatch(bool removeSelf=true, bool reset=true) | Dojo.DojoConnection | inline |
| MatchAIPlayers (defined in Dojo.DojoConnection) | Dojo.DojoConnection | |
| MatchClients | Dojo.DojoConnection | |
| MatchID | Dojo.DojoConnection | |
| MatchLabel | Dojo.DojoConnection | |
| MatchSelf | Dojo.DojoConnection | |
| MatchServer | Dojo.DojoConnection | |
| OnConnectionManagerReady | Dojo.DojoConnection | |
| OnJoinedMatch | Dojo.DojoConnection | |
| OnLeftMatch | Dojo.DojoConnection | |
| OnMatchPlayerJoined | Dojo.DojoConnection | |
| OnMatchPlayerLeft | Dojo.DojoConnection | |
| OnRoleChanged | Dojo.DojoConnection | |
| QueryActiveMatches() | Dojo.DojoConnection | inline |
| QueryUserDisplayNames(IEnumerable< IUserPresence > users) | Dojo.DojoConnection | inline |
| RegisterAIPlayers(List< string > aiPlayerNames) | Dojo.DojoConnection | inline |
| RegisterSwitchRoleRule(Func< DojoNetworkRole, DojoNetworkRole, bool > checkFunction, string name="default") | Dojo.DojoConnection | inline |
| Role | Dojo.DojoConnection | |
| SendStateMessage(long opCode, string message, IUserPresence target) | Dojo.DojoConnection | inline |
| SendStateMessage(long opCode, ArraySegment< byte > message, IUserPresence target) | Dojo.DojoConnection | inline |
| SendStateMessage(long opCode, string message, bool broadcast=false, IEnumerable< IUserPresence > targets=null) | Dojo.DojoConnection | inline |
| SendStateMessage(long opCode, ArraySegment< byte > message, bool broadcast=false, IEnumerable< IUserPresence > targets=null) | Dojo.DojoConnection | inline |
| SubscribeRemoteMessages(long opCode, Action< DojoMessage > callback, bool append=true) | Dojo.DojoConnection | inline |
| SwitchRole(DojoNetworkRole targetRole) | Dojo.DojoConnection | inline |
| UnsubscribeRemoteMessages(long opCode, Action< DojoMessage > callback) | Dojo.DojoConnection | inline |