Bowling
Bowling is a classic arcade game released by Atari in 1979. The game simulates the experience of bowling with a trackball controller that allows players to aim and throw the ball down the virtual lane. The objective of the game is to knock down as many pins as possible and score as many points as you can.
Action Space
A 3-dimensional continuous action space:
RELEASE POSITION
(0)DISTANCE TO STEER
(1)DIRECTION TO STEER
(2)
Observation Space
320x320 camera view with bounding box:
Unity Parameters
Game specific parameters:
Parameter Name | Parameter Format | Description |
---|---|---|
-NumAgents |
integer | Number of AI agents |
-EventChannelID |
string | Event side channel assigned by Algorithms |
-GameStopChannelID |
string | GameStop side channel assigned by Algorithms |
Universal parameters:
Parameter Name | Parameter Format | Description |
---|---|---|
-NakamaID |
string | Server ID assigned by Instance Server |
-DojoScreenSize |
int xint |
Set window size on launch |
-DojoScreenPos |
int ,int |
Set window position on launch |
-DojoMonitorID |
integer | Set window monitor on launch |
-CaptureSizeW |
integer | Camera capture size (width) |
-CaptureSizeH |
integer | Camera capture size (height) |
-DojoRecording |
none | Flag to enable recording |
-DojoRecordingFile |
string | To overwrite recording log file path |
-DojoRecordingIdentity |
string | To overwrite recording log identity |
Human Keyboard Control
Game play controls:
Action Name | Keyboard Mapping |
---|---|
Move up | Up Arrow |
Move down | Down Arrow |
Shoot | Space |
User interface controls:
Action Name | Keyboard Mapping |
---|---|
Toggle UI | ESC |